why work with me
I work across trailers, title sequences, localisation and kinetic typography, with experience adapting creative for major entertainment campaigns. I’m comfortable jumping into existing studio workflows, working fast, and keeping things consistent across multiple versions, formats and deadlines.
When I'm Not Designing
You’ll usually find me playing something competitive, digging through new music, or collecting references from film, games and everyday design. A lot of that ends up feeding back into the way I think about pacing, typography and motion.




